rExif II* n ( 1 2 i : ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 6.500000
cameraFarClip (float): 103641.765625
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 32.000000
cameraFov (float): 58.542377
cameraNearClip (float): 2636.566162
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 9058.185547
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3499]
displayWindow (box2i): [0, 0, 4999, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MM_1-3.B (half)
MM_1-3.G (half)
MM_1-3.R (half)
MM_4-6.B (half)
MM_4-6.G (half)
MM_4-6.R (half)
MM_7-9.B (half)
MM_7-9.G (half)
MM_7-9.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map #1799540992.B (half)
VRayExtraTex_Map #1799540992.G (half)
VRayExtraTex_Map #1799540992.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
Adobe Photoshop CS5.1 Macintosh 2017-07-18T10:31:59+05:30 0220 @ @ Ducky %Ghttp://ns.adobe.com/xap/1.0/ ProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 6.500000
cameraFarClip (float): 103641.765625
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 32.000000
cameraFov (float): 58.542377
cameraNearClip (float): 2636.566162
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 9058.185547
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3499]
displayWindow (box2i): [0, 0, 4999, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MM_1-3.B (half)
MM_1-3.G (half)
MM_1-3.R (half)
MM_4-6.B (half)
MM_4-6.G (half)
MM_4-6.R (half)
MM_7-9.B (half)
MM_7-9.G (half)
MM_7-9.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map #1799540992.B (half)
VRayExtraTex_Map #1799540992.G (half)
VRayExtraTex_Map #1799540992.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
Photoshop 3.0 8BIM Z %G xProEXR File Description
=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 6.500000
cameraFarClip (float): 103641.765625
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 32.000000
cameraFov (float): 58.542377
cameraNearClip (float): 2636.566162
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 9058.185547
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 4999, 3499]
displayWindow (box2i): [0, 0, 4999, 3499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): "scanlineimage"
=Channels=
A (half)
B (half)
G (half)
MM_1-3.B (half)
MM_1-3.G (half)
MM_1-3.R (half)
MM_4-6.B (half)
MM_4-6.G (half)
MM_4-6.R (half)
MM_7-9.B (half)
MM_7-9.G (half)
MM_7-9.R (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map #1799540992.B (half)
VRayExtraTex_Map #1799540992.G (half)
VRayExtraTex_Map #1799540992.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
8BIM%
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